The table that my father, myself, and Dave all agreed was the logical evolution of Indiana Jones: The Pinball Adventure? Stern’s 2004 Steve Ritchie modern-classic Elvis!Įven more remarkable is the fact that every single mode is a true thrill to complete. This is a table that should be a relic, yet instead plays like it came from an entirely different era.Īngela: Yes, I’m aware that Stern put out an Indiana Jones table in 2008, but these two tables have nothing in common outside of the theme. The Mark Ritchie-signature cross-ramps don’t feel anything like the ramps of Firepower II, Sorcerer, or Fish Tales. It doesn’t feel anything like close cousins Addams Family or Twilight Zone, except maybe in the generous amount of extra ball opportunities. Frankly, they didn’t make pins like this back then. Even the fan service aspect, with modes based on memorable scenes from original Indy trilogy and most of the call-outs being samples taken directly from those films, feels much more contemporary than any other table of the 1990s. With an emphasis on the orbits and ramps, not to mention the heavy use of multiballs, you could mistake Indy for being a modern Stern table. The capture ball, which is used in Castle Grunewald (it’s supposed to be Castle Brunwald).The three center stand-up targets, which are used in Get the Idol and Well of Souls.The left and right ramps, which are used in Streets of Cairo, Monkey Brains, and Survive the Rope Bridge, along with Steal the Stones and Three Challenges being tied to the right ramp and Path of Adventure mini-table.
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